America's Army: Rise of a Soldier
Xbox
My Role At Secret Level
- Lead Mission Designer
- Mission Design
- Systems Design
I designed and implemented the gameplay for 9 single player story missions and 6 multiplayer missions using UnrealEd. As Lead Mission Designer I was also responsible for tasking and scheduling 4 other Designers and providing feedback on their missions.
Tools Used:
- UnrealEd
- MS Word, Excel, & Visio
- Wiki