Conan
PlayStation 3 and Xbox 360
My Role At Nihilistic Software
- Lead Level Designer
- Level Design
- Story Development
- UI Design
- Boss & Systems Design
I designed and built 2 of the game’s shipping levels, contributed to the design of many of the game’s systems, enemy and boss designs, wrote the story outline and designed the UI. As Lead Level Designer, I also led a team of 4 Level Designers.
Tools Used:
- Maya 2008 & 7.0
- MS Word, Visio & Excel
- Central Desktop (wiki)