Zombie Apocalypse
PlayStation Network & Xbox Live Arcade
My Role At Nihilistic Software
- Design Lead
- Lead Level Designer
- Level Design
- UI Design
- Character, Boss & Systems Design
I was the Lead Game Designer & Lead Level Designer on Zombie Apocalypse. I also pitched the original game concept to Nihilistic. The main goal of the design was to leverage the tech and tools we used on the Conan game and to give the team something to work on between major projects.
Tools Used:
- Maya 2008
- MS Word, Visio & Excel
- Central Desktop (wiki)